/***************************************************************************
 *   Copyright (C) 2007 by Gaetano Mendola   *
 *   mendola@gmail.com   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef WEAPON_H
#define WEAPON_H

#include <string>

#include "events/eventsink.h"

#include "support/noncopyable.h"

#include "stats/stat.h"

//Forward declaration
class Player;

/**
    @author Gaetano Mendola <mendola@gmail.com>
*/
class Weapon : public Events::EventSink, private Support::NonCopyable {
public:
    Weapon(const std::string aName, double aSpeed, double aDPS);
    ~Weapon();

    void notify(const Events::Event* anEvent);
    void equiped(Player* aPlayer);

    const std::string& name() const { return theName; }
    const Stats::Stat::type_value speed() const { return theSpeed; }

private:
    void swing(double aDamage, unsigned long aCurrentTick);

    std::string   theName;
    Stats::Stat   theSpeed;

    double        theDPS;
    unsigned long theLastSwing;

    Player*       thePlayer;
};

#endif
